//Niveau 1 Gfx.map.c
//Converti avec GBA Graphics par Brünni
//Map ("palette.pal.c","tileset.til.c",0,ffffffff)
//Taille: 8*8 * 12*12
//Mémoire: 288 octets
const unsigned short Graphiques_map[12][12]=	{
	{0x0007, 0x0008, 0x000b, 0x000c, 0xffff, 0xffff, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff},
	{0x0009, 0x000a, 0x000d, 0x000e, 0xffff, 0xffff, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff},
	{0x000f, 0x0010, 0x0011, 0x0012, 0xffff, 0xffff, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff},
	{0x000f, 0x0010, 0x0011, 0x0012, 0xffff, 0xffff, 0xffff, 0x1014, 
0x1015, 0xffff, 0x1013, 0x1013},
	{0x000f, 0x0010, 0x0011, 0x0012, 0xffff, 0xffff, 0xffff, 0x1016, 
0x1017, 0xffff, 0x1013, 0x1013},
	{0x000f, 0x0010, 0x0011, 0x0012, 0xffff, 0xffff, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff},
	{0x0809, 0x080a, 0x080d, 0x080e, 0xffff, 0xffff, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff},
	{0x0807, 0x0808, 0x080b, 0x080c, 0xffff, 0xffff, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff},
	{0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff},
	{0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff},
	{0x0405, 0x0001, 0x0002, 0x0001, 0x0002, 0x0005, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff},
	{0x0406, 0x0003, 0x0004, 0x0003, 0x0004, 0x0006, 0xffff, 0xffff, 
0xffff, 0xffff, 0xffff, 0xffff}
};
