#include "commun.h"

const SPRITE_SCRIPT Rocher_script[2]=		{
	{0,0,2,0,0},
	{16,2,2,32,0},
};

const SPRITE_SCRIPT robotball01_script[4]=		{
	{24,0,2,0,0},
	{40,1,2,0,32},
	{48,2,2,32,0},
	{56,0,1,32,32},
};

const SPRITE_SCRIPT robotball02_script[4]=		{
	{60,0,2,0,0},
	{76,2,2,32,0},
	{84,1,2,0,32},
	{92,0,1,32,32},
};

const SCRIPT_BLOCK Obj_Spt_Pal_3_sprBlock[3]=		{
	{24,2,Rocher_script},
	{36,4,robotball01_script},
	{36,4,robotball02_script},
};

const SCRIPT_BLOCK *Rocher_sprScript=Obj_Spt_Pal_3_sprBlock+0;
const SCRIPT_BLOCK *robotball01_sprScript=Obj_Spt_Pal_3_sprBlock+1;
const SCRIPT_BLOCK *robotball02_sprScript=Obj_Spt_Pal_3_sprBlock+2;



