#include "commun.h"

const SPRITE_SCRIPT pfarz01_script[3]=		{
	{0,1,3,0,0},
	{32,1,2,0,32},
	{40,1,2,32,32},
};

const SCRIPT_BLOCK Obj_Spt_Pal_3_s2_sprBlock[1]=		{
	{48,3,pfarz01_script},
};

const SCRIPT_BLOCK *pfarz01_sprScript=Obj_Spt_Pal_3_s2_sprBlock+0;



