#include "commun.h"

const SPRITE_SCRIPT robotnik01_script[2]=		{
	{0,1,3,0,0},
	{32,1,1,8,32},
};

const SCRIPT_BLOCK Obj_Spt_Pal_2_sprBlock[1]=		{
	{36,2,robotnik01_script},
};

const SCRIPT_BLOCK *robotnik01_sprScript=Obj_Spt_Pal_2_sprBlock+0;



