#include "commun.h"

const SPRITE_SCRIPT handrill01_script[2]=		{
	{0,0,2,0,0},
	{16,1,1,0,32},
};

const SPRITE_SCRIPT handrill02_script[2]=		{
	{20,0,2,0,0},
	{36,1,1,0,32},
};

const SPRITE_SCRIPT handrill03_script[2]=		{
	{40,0,2,0,0},
	{56,1,1,0,32},
};

const SPRITE_SCRIPT handrill04_script[2]=		{
	{60,0,2,0,0},
	{76,1,1,0,32},
};

const SPRITE_SCRIPT minibumper01_script[2]=		{
	{80,1,2,0,0},
	{88,1,2,32,0},
};

const SPRITE_SCRIPT minibumper02_script[2]=		{
	{96,1,1,0,0},
	{100,1,1,32,0},
};

const SPRITE_SCRIPT bunbun01_script[2]=		{
	{104,0,1,0,0},
	{108,2,0,16,0},
};

const SPRITE_SCRIPT pirhana01_script[1]=		{
	{110,0,2,0,0},
};

const SPRITE_SCRIPT pirhana02_script[1]=		{
	{126,0,2,0,0},
};

const SPRITE_SCRIPT spiner01_script[1]=		{
	{142,1,3,0,0},
};

const SPRITE_SCRIPT spiner02_script[1]=		{
	{174,1,3,0,0},
};

const SPRITE_SCRIPT boss_arz03_script[1]=		{
	{206,0,3,0,0},
};

const SPRITE_SCRIPT boss_arz04_script[1]=		{
	{270,0,3,0,0},
};

const SPRITE_SCRIPT boss_arz05_script[1]=		{
	{334,0,3,0,24},
};

const SCRIPT_BLOCK Obj_Spt_Pal_4_s2_sprBlock[14]=		{
	{20,2,handrill01_script},
	{20,2,handrill02_script},
	{20,2,handrill03_script},
	{20,2,handrill04_script},
	{16,2,minibumper01_script},
	{8,2,minibumper02_script},
	{6,2,bunbun01_script},
	{16,1,pirhana01_script},
	{16,1,pirhana02_script},
	{32,1,spiner01_script},
	{32,1,spiner02_script},
	{64,1,boss_arz03_script},
	{64,1,boss_arz04_script},
	{64,1,boss_arz05_script},
};

const SCRIPT_BLOCK *handrill01_sprScript=Obj_Spt_Pal_4_s2_sprBlock+0;
const SCRIPT_BLOCK *handrill02_sprScript=Obj_Spt_Pal_4_s2_sprBlock+1;
const SCRIPT_BLOCK *handrill03_sprScript=Obj_Spt_Pal_4_s2_sprBlock+2;
const SCRIPT_BLOCK *handrill04_sprScript=Obj_Spt_Pal_4_s2_sprBlock+3;
const SCRIPT_BLOCK *minibumper01_sprScript=Obj_Spt_Pal_4_s2_sprBlock+4;
const SCRIPT_BLOCK *minibumper02_sprScript=Obj_Spt_Pal_4_s2_sprBlock+5;
const SCRIPT_BLOCK *bunbun01_sprScript=Obj_Spt_Pal_4_s2_sprBlock+6;
const SCRIPT_BLOCK *pirhana01_sprScript=Obj_Spt_Pal_4_s2_sprBlock+7;
const SCRIPT_BLOCK *pirhana02_sprScript=Obj_Spt_Pal_4_s2_sprBlock+8;
const SCRIPT_BLOCK *spiner01_sprScript=Obj_Spt_Pal_4_s2_sprBlock+9;
const SCRIPT_BLOCK *spiner02_sprScript=Obj_Spt_Pal_4_s2_sprBlock+10;
const SCRIPT_BLOCK *boss_arz03_sprScript=Obj_Spt_Pal_4_s2_sprBlock+11;
const SCRIPT_BLOCK *boss_arz04_sprScript=Obj_Spt_Pal_4_s2_sprBlock+12;
const SCRIPT_BLOCK *boss_arz05_sprScript=Obj_Spt_Pal_4_s2_sprBlock+13;



