namespace Canon
{
    partial class frmChtiCanon
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.game = new Canon.GameControl();
            this.SuspendLayout();
            // 
            // game
            // 
            this.game.Anchor = System.Windows.Forms.AnchorStyles.None;
            this.game.Location = new System.Drawing.Point(9, 12);
            this.game.Name = "game";
            this.game.Size = new System.Drawing.Size(640, 360);
            this.game.TabIndex = 0;
            // 
            // frmChtiCanon
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(661, 381);
            this.Controls.Add(this.game);
            this.Name = "frmChtiCanon";
            this.Text = "Canon";
            this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.frmChtiCanon_FormClosing);
            this.Resize += new System.EventHandler(this.frmChtiCanon_Resize);
            this.ResumeLayout(false);

        }

        #endregion

        private GameControl game;
    }
}

